Last-minute wishes for the next map format
Vantage points are just camera positions to provide a preview before first spawn. Not yet used, though.

Two of the three new attributes provide pitch and roll for mapmodels. Third one is unused.

The lighting of the map geometry is fully 2D. Each cube has 3 values for R, G and B. All lighting data is required to fit into that: one light per cube. More complex lighting would require a more detailed database to store the map geometry - which is basically what cube 2 does. Trying to implement that in cube 1 would be reinventing the wheel.
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RE: Last-minute wishes for the next map format - by stef - 07 May 15, 11:50PM