HiRes Textures Feature (SVN - v1.2)
#7
I'm with you on that one RR.

As far as I know some code was implemented for a future hi-res textures feature, but since makkE retired there are no hi-res textures to work with. (so it subsequently was never finished code-wise, again, AFAIK)

If you guys are using the term "hi-res" to refer to default textures at /texreduce 0, get a better term. :P
Thanks given by:


Messages In This Thread
RE: HiRes Textures Feature (SVN - v1.2) - by Bukz - 15 Jun 13, 06:19AM