09 Jun 13, 12:37AM
(06 Jun 13, 12:27AM)fundog Wrote: ping does definitly not affect hitdrop, unless there is written LAG, which is logic, because the player can't send (or recieve) any informations at this moment properly (similar salutation) whatever this does lead to
Er, what?
What if the first packet does not get to the server as fast as second packet, that will make the second packet get dropped because the time between them is less than the fire rate.