Help with uvmapping?(HK416 is waitingfor a release!)
#4
Well yeah im using milkshape.I know that Blender has a good uvmapping plugin thong but I never made any 3d model with blender so its gonna be hard time to learn all that there.The picture what I posted above shows that in Lith Unwrap every single group uvmap are in one layout or map.If I get to know how is that done it goes a lot easier.Why do I want all textures in one texture file is that with multiple textures you can't make world models.
Can you really do something good with milkshape texeditor?
And finally does anybody know does Makke is actvive qnymore and how can I contact him.He knows how to do it for sure :)
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Messages In This Thread
RE: Help with uvmapping?(HK416 is waitingfor a release!) - by xdEpicZombie - 12 Apr 13, 07:22PM