Help with uvmapping?(HK416 is waitingfor a release!)
#3
What 3D program do you use?

With Milkshape3D i simply use the texture editor but indeed you'll never find an easy way to uvmap the whole shubbeng at once.

The texturing is the hardest part of the process of making a model, all of it has to be done by groups and like |HP| said rearranged on a single image file
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Messages In This Thread
RE: Help with uvmapping?(HK416 is waitingfor a release!) - by Cleaner - 12 Apr 13, 06:43PM