23 Mar 13, 11:11AM
Just for clearing up that last parameter on the md3-config part:
Let's take your mars example and pretend it had a 30 frames animation, rotating the whole thing around itselve one time. Played at 30 FPS the whole turn will take on second 30 frames/30 frames per second.
[SELECT ALL] Code:
md3anim mapmodel <startframe> <endframe> <framespersecond>
Let's take your mars example and pretend it had a 30 frames animation, rotating the whole thing around itselve one time. Played at 30 FPS the whole turn will take on second 30 frames/30 frames per second.
[SELECT ALL] Code:
md3anim mapmodel 0 29 30