8th Official Mapping Competition!
#69
I wish I had remembered to tell you this in an earlier stage of development: when mapmodels overlap like that, or when the platform mapmodels overlap cubes on the edges, they flicker a lot though maybe it's just my graphics card.

Advice for the future: plclips are just like clips in that they block players but allow grenades to go through. You should use these whenever there is no visible obstruction from a nade getting past.
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Messages In This Thread
RE: 8th Official Mapping Competition! - by Felix-The-Ghost - 08 Mar 13, 12:00AM