8th Official Mapping Competition!
#65
I just tried it out and my FPS stays at 60 almost all the time (good -- my usually max)
And earlier I forgot some places of the map still need to be visible from others (I was suggesting an easy way to automatically convert all the brick textures to solid skymap) so I guess it'd be easier than I thought.

I wouldn't suggest employing a script that does uniform light. When I first started I wanted that too since I used /fullbright a lot. Manually lights always look better. you'll want to make a slightly yellow light throughout the map.
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Messages In This Thread
RE: 8th Official Mapping Competition! - by Felix-The-Ghost - 07 Mar 13, 03:00AM