Graphical limitations for Cube engine?
#30
(20 Dec 12, 07:57AM)Takkunen Wrote:
(20 Dec 12, 07:01AM)DES|Cleaner Wrote: Be able to move cubes horizontally... That would be a significant improvement.

The amount of new and different styles of maps that could be made T_T

There is already some maps (art) that are using platforms and mapmodels to make the "horizontally cube move" work, but this is would change the mapping editor forever, instead of changing flyspeed value and other basic values and gameplays in editing to confuse mappers, devs should think about it. :p

@Cleaner: Cube mapmodel will cause light problem for sure.
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Messages In This Thread
RE: Graphical limitations for Cube engine? - by ExodusS - 20 Dec 12, 10:30AM