Feedback/Bug-Reports for AssaultCube v1.1
I want same nades only for few reasons one i explained there(no suicide with 100 armour) other is developer say people just spam all day for ratio whoring so if nades spawn after very long time people have to move forward rather then stay there for them to respawn. Or you can say reduce the radius of impact but effect of the nade should be same.

Shotgun gib looks really awkward. Gib have played a very vital role till now in game it might take long time to get used to this xD. You can say its more Psychological then tactical effect.

What i trying to say in my old post was if you want to balance the weapons don't reduce the effect of powerful weapons (SMG, Sniper,Nade) but increase the effect of others further if needed.

Could someone please tell me new command for "showscore" i get message "no such command" when i try bind it in autoexe.cfg.
Thanks
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Messages In This Thread
RE: Feedback/Bug-Reports for AssaultCube v1.1 - by paulryant - 24 Sep 10, 07:30AM
RE: Feedback/Bug-Reports for AssaultCube v1.1 - by IAF|@cid - 10 Aug 10, 09:57AM
RE: Feedback/Bug-Reports for AssaultCube v1.1 - by Brett - 13 Aug 10, 12:11PM
RE: Feedback/Bug-Reports for AssaultCube v1.1 - by Brett - 13 Aug 10, 05:00PM
free wii games - by simaholic - 13 Sep 10, 03:55PM
Yellow Light of Death - by pennyshaq - 14 Sep 10, 07:10AM
RE: Feedback/Bug-Reports for AssaultCube v1.1 - by crashboat - 14 Sep 10, 08:23AM
RE: Feedback/Bug-Reports for AssaultCube v1.1 - by airsoftguns - 21 Sep 10, 12:00PM
Death Crash? - by Nate____God - 01 Oct 10, 10:01PM