Feedback/Bug-Reports for AssaultCube v1.1
@Server Wizard: it's being made more newcomer-friendly as I type (kudos @ RandumKiwi) - it already did say "leave field empty if in doubt" .. don't put in your IP - the masterserver will know it - it's only there in case you're running on a machine with multiple interfaces!

@keeping 1.0.4: only a cheater would want that really, the old version will be discontinued at some point in the near future.

@voicecoms: I discussed my re-arranging with a number of people and they saw my point - although we all agreed that it will take some getting used to - I've tried to arrange them into more sensible groups and each group tries to make the key combos be as close as possible.
Just look at V2 - v22: "Defend The Flag" - a very important VC, then (one key apart) v21: "recover the flag" and v23 "C'mon move".
Or v3 - v33: "I made contact" - good VC if you've been assigned to go the "alternate route" (imagine ac_depot) on your own - and the two opposite extremes are v31 and v35 - "attack"/"defence".

I think you'll quickly get these combos down, life is change, after all ;-)
Thanks given by:


Messages In This Thread
RE: Feedback/Bug-Reports for AssaultCube v1.1 - by paulryant - 24 Sep 10, 07:30AM
RE: Feedback/Bug-Reports for AssaultCube v1.1 - by flowtron - 08 Aug 10, 02:43AM
RE: Feedback/Bug-Reports for AssaultCube v1.1 - by Brett - 13 Aug 10, 12:11PM
RE: Feedback/Bug-Reports for AssaultCube v1.1 - by Brett - 13 Aug 10, 05:00PM
free wii games - by simaholic - 13 Sep 10, 03:55PM
Yellow Light of Death - by pennyshaq - 14 Sep 10, 07:10AM
RE: Feedback/Bug-Reports for AssaultCube v1.1 - by crashboat - 14 Sep 10, 08:23AM
RE: Feedback/Bug-Reports for AssaultCube v1.1 - by airsoftguns - 21 Sep 10, 12:00PM
Death Crash? - by Nate____God - 01 Oct 10, 10:01PM