Feedback/Bug-Reports for AssaultCube v1.1
I dont not know what you think about this, if it should be in ideas thread or here.
I see it as bugs.

If there is 2 RVSF and 2 CLA.
RVSF has 5 flags and CLA 2.
1 person connects and when he/she joins in he/she get on the team with most flags.
I think this happens every time. At least every time i look.
This gotta be changed.

When server wanna shuffle teams cos its uneven, if someone has flag they should NOT be forced!!!

When you have been running around map collecting armor and nadas, please make it so you keep them if the got forced by server.
Sucks using 2 minutes to get 100 armor and 3 nadas just to loose it cos server wanna force you to other team..

As i say; Never leave home without 2 nadas.

Half the game has gone before i even think about moving into enemy base getting a flag.
Thanks given by:


Messages In This Thread
RE: Feedback/Bug-Reports for AssaultCube v1.1 - by paulryant - 24 Sep 10, 07:30AM
RE: Feedback/Bug-Reports for AssaultCube v1.1 - by Brett - 13 Aug 10, 12:11PM
RE: Feedback/Bug-Reports for AssaultCube v1.1 - by Brett - 13 Aug 10, 05:00PM
free wii games - by simaholic - 13 Sep 10, 03:55PM
Yellow Light of Death - by pennyshaq - 14 Sep 10, 07:10AM
RE: Feedback/Bug-Reports for AssaultCube v1.1 - by crashboat - 14 Sep 10, 08:23AM
RE: Feedback/Bug-Reports for AssaultCube v1.1 - by airsoftguns - 21 Sep 10, 12:00PM
Death Crash? - by Nate____God - 01 Oct 10, 10:01PM
RE: Feedback/Bug-Reports for AssaultCube v1.1 - by OpenSource - 06 Apr 11, 11:00PM