Feedback/Bug-Reports for AssaultCube v1.1
@Panda

Man... ty for your feedback.
Imo, we should put all nade pickups back to 2 (but keep 1 frag, and holding up to 3). Putting just one nade per pick up was not a good idea, tbh.

About the radar issues... We must talk to Toca and Flowtron about this... they are the radar guys (I simply do not understand the code :P)
About the "default singleplayer map", I did not understand (again, I think flowtron is able to help in this).
About the akimbo, well... the idea is to be a power up weapon... it is better to not touch in this, imo.


@Dreamer

Maybe panda is right... I simply have no problem with this. Anyway, I will look to the code.
If it is a mac related issue, we need to talk to wahnfred.
Thanks given by:


Messages In This Thread
RE: Feedback/Bug-Reports for AssaultCube v1.1 - by paulryant - 24 Sep 10, 07:30AM
RE: Feedback/Bug-Reports for AssaultCube v1.1 - by Brett - 13 Aug 10, 12:11PM
RE: Feedback/Bug-Reports for AssaultCube v1.1 - by Brett - 13 Aug 10, 05:00PM
free wii games - by simaholic - 13 Sep 10, 03:55PM
Yellow Light of Death - by pennyshaq - 14 Sep 10, 07:10AM
RE: Feedback/Bug-Reports for AssaultCube v1.1 - by crashboat - 14 Sep 10, 08:23AM
RE: Feedback/Bug-Reports for AssaultCube v1.1 - by airsoftguns - 21 Sep 10, 12:00PM
RE: Feedback/Bug-Reports for AssaultCube v1.1 - by Brahma - 30 Sep 10, 06:33PM
Death Crash? - by Nate____God - 01 Oct 10, 10:01PM