Feedback/Bug-Reports for AssaultCube v1.1
(09 Jun 13, 02:31PM)Luc@s Wrote: sure you don't have a bind that change gamespeed ?
when this happens, check the gamespeed value;
(this value is reset on map load)

Yes, indeed I have one, a little neat script Bukz made a while ago. I just didn't think about it cause the bind is far away from wasd.

[cubescript]bind l [changespeed 40 2; onrelease [ changespeed 100 2 ] ]

changespeed = [
curspeed = $gamespeed
targetspeed = $arg1
increments = $arg2

if (!= $curspeed $targetspeed) [
if (> $curspeed $targetspeed) [
loops = (- $curspeed $targetspeed)
] [ loops = (- $targetspeed $curspeed) ]

loop i $loops [
sleep (* $i $increments) [
gamespeed ((at "+ -" (> $curspeed $targetspeed)) $gamespeed 1)
]
]
]
][/cubescript]
Thanks given by:


Messages In This Thread
RE: Feedback/Bug-Reports for AssaultCube v1.1 - by paulryant - 24 Sep 10, 07:30AM
RE: Feedback/Bug-Reports for AssaultCube v1.1 - by Brett - 13 Aug 10, 12:11PM
RE: Feedback/Bug-Reports for AssaultCube v1.1 - by Brett - 13 Aug 10, 05:00PM
free wii games - by simaholic - 13 Sep 10, 03:55PM
Yellow Light of Death - by pennyshaq - 14 Sep 10, 07:10AM
RE: Feedback/Bug-Reports for AssaultCube v1.1 - by crashboat - 14 Sep 10, 08:23AM
RE: Feedback/Bug-Reports for AssaultCube v1.1 - by airsoftguns - 21 Sep 10, 12:00PM
Death Crash? - by Nate____God - 01 Oct 10, 10:01PM
RE: Feedback/Bug-Reports for AssaultCube v1.1 - by Aight - 09 Jun 13, 03:58PM