Feedback/Bug-Reports for AssaultCube v1.1
For kick votes this is ok, ban votes should probably succeed if the offender disconnects.

This has probably been mentioned already: In matchmode, there should obviously be no autobalancing. And in general autobalancing seems to shuffle too many players around at once, like 4 or 6 people on a 12 person server. It would be better to change the 2 players that influence the game the most, then wait 2 minutes if that has helped enough, then change 2 more if needed, etc. Also don't autochange people who hold the flag.
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Messages In This Thread
RE: Feedback/Bug-Reports for AssaultCube v1.1 - by paulryant - 24 Sep 10, 07:30AM
RE: Feedback/Bug-Reports for AssaultCube v1.1 - by Brett - 13 Aug 10, 12:11PM
RE: Feedback/Bug-Reports for AssaultCube v1.1 - by Brett - 13 Aug 10, 05:00PM
RE: Feedback/Bug-Reports for AssaultCube v1.1 - by Panda - 02 Sep 10, 10:34AM
free wii games - by simaholic - 13 Sep 10, 03:55PM
Yellow Light of Death - by pennyshaq - 14 Sep 10, 07:10AM
RE: Feedback/Bug-Reports for AssaultCube v1.1 - by crashboat - 14 Sep 10, 08:23AM
RE: Feedback/Bug-Reports for AssaultCube v1.1 - by airsoftguns - 21 Sep 10, 12:00PM
Death Crash? - by Nate____God - 01 Oct 10, 10:01PM