Feedback/Bug-Reports for AssaultCube v1.1
Quote:Wrong. The stuff that is not well liked is 24 / 7 TwinTower rounds with super high ceiling and lot's of itchy wqd. And as long as the map is voted for, you can play whatever you want. Including ac_desert all day long.

I don't know why you're talking about TwinTowers in a 1.1 thread, that map is blocked anyways, unlike ac_desert. Thing is, when I talk about TOSOK 24/7 ac_desert servers I supposed you would comprehend I meant it was in their maprot, since thats what makes the server what it is.

Quote:In a combination of voting and playing this map it's certainly attracting bad people somehow. However, you can't say that everyone of these are 'noobs'? They know how the vote system works, no other noobs you've seen in other maps / modes vote do they?

I agree with you that not all players there are noobs, of course. I sometimes play there when I get bored from playing CTF, but after 2 games I've had enough of the players and map/mode. How is knowing how to vote something that makes your "noobness" gone? Would it be the same thing if you knew how to strafe, jump or use scope? Would those things really help you overcome your noobness? Go to the TOSOK ac_desert servers in 1.1 and see how many people ask you how to kick since they "can't find it on the menu".

Quote:I bet most of these servers allow you to vote. Therefore you are free to vote whatever you wish to play.

LOL... You really think 20 TOSOK ac_desert addicts will actually vote for a HTF, CTF, or TDM game? Even having in mind how most of them don't even understand how to vote F1 or F2? The map is there for a reason; the server owner loves the mode/map as well, so he thinks he is helping the game by making servers with the maprot with only that and all those ac_desert addicts come straight to it like a pack a dogs for meat.

Quote:Interesting that you should say this. As CTF on mines, power, shine, and sunset seems to work great for others. All day long.

Interesting you haven't noticed how it's different from playing only depot 24/7 than playing shine, power, sunset, shine, etc..., in a variation :)

And most of that maprot was in 1.0.4 cmon and check the thread title. Now in 1.1 the HI SKILL servers offer new maps other than the usual 1.0.4 ones. Now you can find depot, werk, ingress and others in the maprot. At least there are variations in these servers, and it's a nice place to play without someone blaming you for camping or kicking you because of always killing them/annoying them.

ON TOPIC:
The /nextmap command doesn't work. When typed you get this, and yes, I tried this on many servers.

When I open the masterserver (1.1.0.2) this appears.
Thanks given by:


Messages In This Thread
RE: Feedback/Bug-Reports for AssaultCube v1.1 - by paulryant - 24 Sep 10, 07:30AM
RE: Feedback/Bug-Reports for AssaultCube v1.1 - by Brett - 13 Aug 10, 12:11PM
RE: Feedback/Bug-Reports for AssaultCube v1.1 - by Brett - 13 Aug 10, 05:00PM
RE: Feedback/Bug-Reports for AssaultCube v1.1 - by #M|A#Wolf - 30 Aug 10, 02:36AM
free wii games - by simaholic - 13 Sep 10, 03:55PM
Yellow Light of Death - by pennyshaq - 14 Sep 10, 07:10AM
RE: Feedback/Bug-Reports for AssaultCube v1.1 - by crashboat - 14 Sep 10, 08:23AM
RE: Feedback/Bug-Reports for AssaultCube v1.1 - by airsoftguns - 21 Sep 10, 12:00PM
Death Crash? - by Nate____God - 01 Oct 10, 10:01PM