Feedback/Bug-Reports for AssaultCube v1.1
(29 Aug 10, 05:29PM)|BC|Wolf Wrote: No need for more discussions about this. The devs didn't like it that the game had about 3-4 TOSOK ac_desert 24/7 servers every time they would open up the masterserver, so they changed it.

Wrong. The stuff that is not well liked is 24 / 7 TwinTower rounds with super high ceiling and lot's of itchy wqd. And as long as the map is voted for, you can play whatever you want. Including ac_desert all day long.

If you want to prevent a map being voted by normal clients, use the -A switch in the server configuration. This switch can be used several times.

(29 Aug 10, 05:29PM)|BC|Wolf Wrote: All those servers full of noobs that play 24/7 ac_desert and if you're caught camping you're kicked could instead of acting like a noob magnet, make those servers actually usable for everyone with a mixture of many modes and maps, not only TOSOK ac_desert.
In a combination of voting and playing this map it's certainly attracting bad people somehow. However, you can't say that everyone of these are 'noobs'? They know how the vote system works, no other noobs you've seen in other maps / modes vote do they?

I bet most of these servers allow you to vote. Therefore you are free to vote whatever you wish to play.
(29 Aug 10, 05:29PM)|BC|Wolf Wrote: I wouldn't mind if there was a TOSOK only server just as there are for CTF. But playing the same map and mode the whole day is just sick. It would be like playing CTF ac_depot 24/7. Sure, it's a great map that brings lots of fun when the players are into the game, but playing it the whole day isn't right.

This 24/7 ac_desert TOSOK issue really reminds me to the CTF dust 24/7 servers. Very fun, but you did get bored after about 3-4 games.
Interesting that you should say this. As CTF on mines, power, shine, and sunset seems to work great for others. All day long.
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Messages In This Thread
RE: Feedback/Bug-Reports for AssaultCube v1.1 - by paulryant - 24 Sep 10, 07:30AM
RE: Feedback/Bug-Reports for AssaultCube v1.1 - by Brett - 13 Aug 10, 12:11PM
RE: Feedback/Bug-Reports for AssaultCube v1.1 - by Brett - 13 Aug 10, 05:00PM
RE: Feedback/Bug-Reports for AssaultCube v1.1 - by pwnage{TyD} - 30 Aug 10, 12:59AM
free wii games - by simaholic - 13 Sep 10, 03:55PM
Yellow Light of Death - by pennyshaq - 14 Sep 10, 07:10AM
RE: Feedback/Bug-Reports for AssaultCube v1.1 - by crashboat - 14 Sep 10, 08:23AM
RE: Feedback/Bug-Reports for AssaultCube v1.1 - by airsoftguns - 21 Sep 10, 12:00PM
Death Crash? - by Nate____God - 01 Oct 10, 10:01PM