31 Jul 12, 11:20PM
If you edit sound entities IDs with the scroll feature (hold [1] and scroll mouse wheel) each of the sounds loads, to the point that there's so many sounds you can't hear your gun shoot.
This lasts until you reload the map (deleting the sound entity doesn't stop it)
Apparently you are allowed to have negative sound slots, too.
This lasts until you reload the map (deleting the sound entity doesn't stop it)
Apparently you are allowed to have negative sound slots, too.