Basic Cubescript: Variables
#39
Sorry, the coding in C++ was referring to:

"Oh and is there an alias for when to play the sounds slower (like when you're bombed, for example, without the tinitus sound) Not sure if I want to use it or not for my script but I'd like to try it. I didn't see it in the reference under sound."

Sorry, I am not on when I work :>

Maybe you can force V-Man to be on there, he has erratic enough hours :|
Thanks given by:


Messages In This Thread
RE: Basic Cubescript: Variables - by V-Man - 28 Nov 11, 10:38AM
RE: Basic Cubescript: Variables - by V-Man - 28 Nov 11, 09:06PM
RE: Basic Cubescript: Variables - by V-Man - 29 Nov 11, 12:44AM
RE: Basic Cubescript: Variables - by V-Man - 29 Nov 11, 05:41AM
RE: Basic Cubescript: Variables - by V-Man - 30 Nov 11, 05:30PM
RE: Basic Cubescript: Variables - by V-Man - 01 Dec 11, 03:50AM
RE: Basic Cubescript: Variables - by tempest - 01 Dec 11, 03:17PM
RE: Basic Cubescript: Variables - by V-Man - 02 Dec 11, 12:55PM
RE: Basic Cubescript: Variables - by Ronald_Reagan - 03 Dec 11, 02:28AM
RE: Basic Cubescript: Variables - by V-Man - 03 Dec 11, 07:37AM
RE: Basic Cubescript: Variables - by Bukz - 03 Dec 11, 01:11PM
RE: Basic Cubescript: Variables - by V-Man - 04 Dec 11, 06:43AM
RE: Basic Cubescript: Variables - by V-Man - 04 Dec 11, 11:21PM
RE: Basic Cubescript: Variables - by V-Man - 05 Dec 11, 10:37AM
RE: Basic Cubescript: Variables - by V-Man - 12 Dec 11, 10:27PM