28 Oct 11, 07:55AM
tempest: the branches were cluttering the SVN, we decided to clean it up. The utf8-branch will be revived though, as this thread has shown there does seem to be some interest in translating the game. But I don't think we need to revive the old habit of mirroring the complete package in every branch; for the utf8 stuff only the source-directory and it's children are really needed, plus a bit of changed CubeScript (main menus only ATM, but that can (and should) change). I've not been able to make much progress beyond reviving the old source-state of the utf8-branch/pre-v1.1-svn-trunk and fixing a small problem with the cursor of the in-game-commandline .. been fiddeling with a few of the (major) string-manipulating-functions which has shown me the extent of work still required to make the whole engine UTF-8 aware & compatible.