Different texture sizes - why? :( [Solved]
#6
What is interesting, that when i did the same earlier in my other map (but with other texture - some asphalt) - all was ok.

[Image: accubesvsmapmodels2.jpg]

(06 Sep 11, 09:26PM)Viper Wrote: The floor texture (not platform) uses a 1x1 cube texture for each tile, while the platform uses a 2x2 cube texture for each tile. Also the direction in which you are facing when you place the mapmodel affects its orientation.

Viper, so what i have to do? :)

UPD
One of the solutions, i think, is to downscale this texture to 50%, and use it like a custom texture (described in mymap.cfg file) on mapmodel. Is it?
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Messages In This Thread
RE: Different texture sizes - why? :( - by FANTOMAS.UA - 07 Sep 11, 07:13AM