01 Jul 11, 10:16AM
Many people accuse us of camping and the truth is we do on several maps. Take ac_depot for instance, it has only two main paths (main and tunnels) from flag to flag. Frequently well-coordinated teams on this map will not concede any flags to the enemy team. This leads teams like us to simply try to amass frags and win without taking flags. Obviously this is boring and we've received alot of complaints about it so I have a proposal...
Simply change the score system to be based only on flags. So if two teams score the same number of flags, regardless of their frags, deaths or score, that should be counted as a tie. This would make going on the offensive a necessity for every game.
At the end the game currently just shows the score board and states "intermission: game has ended". It would be quite nice if that was replaced with some rephrasing of "CLA wins", "the game was drawed" or "RVSF wins".
Now of course this method of deciding results doesn't have to be enforced by the game but it would likely lead to disputes if some people adopted this method (while others didn't). So it's far better if the game clarifies the result and there of course many nice ways that could be done.
Simply change the score system to be based only on flags. So if two teams score the same number of flags, regardless of their frags, deaths or score, that should be counted as a tie. This would make going on the offensive a necessity for every game.
At the end the game currently just shows the score board and states "intermission: game has ended". It would be quite nice if that was replaced with some rephrasing of "CLA wins", "the game was drawed" or "RVSF wins".
Now of course this method of deciding results doesn't have to be enforced by the game but it would likely lead to disputes if some people adopted this method (while others didn't). So it's far better if the game clarifies the result and there of course many nice ways that could be done.