1.1.0.x - alpha/experimental testing has begun
I get that too + it's not minlod-related, seems like a fence/precision error (the flashing cubes will be right next to you, along the left/right edge of the screen, eg when the furthest and the nearest vertices projections are exactly on the edge). I also get that in certain other situations but haven't pinpointed the exact conditions yet, though it looks like it's down to the cube visibility test failing due to rounding to integers.
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RE: 1.1.0.x - alpha/experimental testing has begun - by GeneralDisarray - 31 Jul 10, 01:37PM