@ Roflcopter
Lag is really an unsolvable thing we must take always into account. I prefer to think the server is always right, so, if some player lags in relation to the server, he should take a disadvantage (and not the opposite, as it is common giving your example).
Even being a consensus in the community that laggers are evil and they should be kicked when they get advantage for this, the current system does not disrupt them as it should.
Disrupting the laggers (in relation to the server) to knife/headshot is a good thing, imo.
Lag is really an unsolvable thing we must take always into account. I prefer to think the server is always right, so, if some player lags in relation to the server, he should take a disadvantage (and not the opposite, as it is common giving your example).
Even being a consensus in the community that laggers are evil and they should be kicked when they get advantage for this, the current system does not disrupt them as it should.
Disrupting the laggers (in relation to the server) to knife/headshot is a good thing, imo.