Post a screenshot of what you are doing (modding related).
#70
Something I made today:

[Image: lolmapparse.png]

A script parses the map and tells me whether a cube is solid, corner, solid corner, heightmap, etc. That information is then read by my program and creates a bird's eye view of the map.

Black cubes are solid, light cubes are empty, the triangles mark corners(Haven't properly oriented those yet), and the squares with green lines around them marks heightmaps. Eventually the terrain of heightmaps will be displayed by altering the color at each vertex according to their height.

All of this allows me to create and optimize a map via an external "editor". The .cgz's contents are not edited directly at this point but scripts will be written automatically that apply changes to a map and make recommendations to improve its performance.

I'll test it with an official map soon and post the results.
Thanks given by:


Messages In This Thread
RE: Post a screenshot of what you are doing (modding related). - by Mael - 02 Apr 11, 12:22AM