bug ? many hits but no kill...
#20
Ok I think I found the problem (in void processevent(client *c, shotevent &e), serverevents.h)
if(!gs.isalive(gamemillis) ||
       e.gun<GUN_KNIFE || e.gun>=NUMGUNS ||
       wait<gs.gunwait[e.gun] ||
       gs.mag[e.gun]<=0)
{
        return;
}

// and especially this doesn't work as it should do
wait<gs.gunwait[e.gun]

Server looks to think many shots are too fasts
(I tested, displaying warning messages when "wait<gs.gunwait[e.gun]" was true)
It happens with Rifle, SMG and sometimes pistol if you shot fast;
I'm also surprised this is not part of the anticheat : if it is also in the anticheat code, it must be redundant. And anyway there are too many false positives ! (sometimes, about 10 % !)
Thanks given by:


Messages In This Thread
bug ? many hits but no kill... - by Luc@s - 26 Feb 11, 10:33AM
RE: bug ? many hits but no kill... - by Vermi - 26 Feb 11, 11:14AM
RE: bug ? many hits but no kill... - by Foo - 26 Feb 11, 12:01PM
RE: bug ? many hits but no kill... - by Luc@s - 26 Feb 11, 12:16PM
RE: bug ? many hits but no kill... - by Vermi - 26 Feb 11, 12:26PM
RE: bug ? many hits but no kill... - by Luc@s - 26 Feb 11, 05:15PM
RE: bug ? many hits but no kill... - by Brahma - 26 Feb 11, 02:12PM
RE: bug ? many hits but no kill... - by Vermi - 26 Feb 11, 02:23PM
RE: bug ? many hits but no kill... - by MCS - 26 Feb 11, 05:47PM
RE: bug ? many hits but no kill... - by Brahma - 26 Feb 11, 06:36PM
RE: bug ? many hits but no kill... - by Luc@s - 26 Feb 11, 08:37PM
RE: bug ? many hits but no kill... - by V-Man - 26 Feb 11, 06:52PM
RE: bug ? many hits but no kill... - by Brahma - 26 Feb 11, 07:09PM
RE: bug ? many hits but no kill... - by Brahma - 26 Feb 11, 10:41PM
RE: bug ? many hits but no kill... - by Luc@s - 26 Feb 11, 10:49PM
RE: bug ? many hits but no kill... - by V-Man - 27 Feb 11, 07:50AM
RE: bug ? many hits but no kill... - by Luc@s - 27 Feb 11, 11:31AM
RE: bug ? many hits but no kill... - by Vermi - 27 Feb 11, 03:38PM
RE: bug ? many hits but no kill... - by Jason - 27 Feb 11, 04:10PM
RE: bug ? many hits but no kill... - by Brahma - 27 Feb 11, 04:11PM
RE: bug ? many hits but no kill... - by Luc@s - 27 Feb 11, 04:29PM
RE: bug ? many hits but no kill... - by Brahma - 27 Feb 11, 04:34PM
RE: bug ? many hits but no kill... - by Luc@s - 27 Feb 11, 07:06PM
RE: bug ? many hits but no kill... - by Luc@s - 27 Feb 11, 08:32PM
RE: bug ? many hits but no kill... - by Panda - 27 Feb 11, 11:22PM
RE: bug ? many hits but no kill... - by Brahma - 27 Feb 11, 11:52PM
RE: bug ? many hits but no kill... - by Brahma - 28 Feb 11, 02:25AM
RE: bug ? many hits but no kill... - by Brahma - 28 Feb 11, 02:34AM
RE: bug ? many hits but no kill... - by Luc@s - 28 Feb 11, 02:08PM
RE: bug ? many hits but no kill... - by V-Man - 28 Feb 11, 05:32PM
RE: bug ? many hits but no kill... - by Jason - 01 Mar 11, 09:38PM
RE: bug ? many hits but no kill... - by Luc@s - 07 Mar 11, 10:22AM
RE: bug ? many hits but no kill... - by Brahma - 07 Mar 11, 04:34AM
RE: bug ? many hits but no kill... - by V-Man - 21 Mar 11, 03:23AM
RE: bug ? many hits but no kill... - by V-Man - 25 Mar 11, 07:03AM
RE: bug ? many hits but no kill... - by Vermi - 26 Mar 11, 10:16AM
RE: bug ? many hits but no kill... - by Brahma - 26 Mar 11, 09:07PM
RE: bug ? many hits but no kill... - by VenteX - 28 Mar 11, 01:16AM
RE: bug ? many hits but no kill... - by Sepehr - 07 Apr 11, 09:29AM