24 Feb 12, 02:58AM
(This post was last modified: 24 Feb 12, 03:17AM by jockskratos.)
I feel the assault rifle is fine as it is in 1.104 as its kickback will often lock you up in corners so it's fairly ineffective on quite a few, tighter maps but the smg feels very weak even if you're on target, it seems to have far too much spread. The shotgun needs to be heavily nerfed, it's fine at lower playercounts but is absolutely overpowered on pub servers, it makes a lot of official maps like ac_arid and ac_rattrap unplayable (even though I feel that those two maps should be removed from the official maplist anyways). The shotgun is really the reason I mostly play on douze as there's enough free, open space for automatic guns to still be effective even on higher player counts. On most pub servers, 20/20 ctf, as soon as you turn a corner you're either splattered or have a frustratingly large amount of health taken off you from a weapon that lets you strafe any way you want at all times (no kickback) and that lets you be as innacurate as you want but still nets you an insta-kill.