(14 Jan 12, 06:48PM)Felix-The-Ghost Wrote:I think we can come up with better solutions than *random* horizontal recoil. We should try and make the game reward those will actual skills, with no randomness nor luck involved. I don't think spread should even be reduced, compared to other games this one has none and would be wiser to fix it instead.Roflcopter Wrote:The distribution is square not circular
The bullets group due to use of integer arithmetic instead of floating-point arithmetic
There's as much chance a bullet will spread far at the side as it will spread only slightly
That sounds like the way it should be (assuming they are distributed from the center in a circular pattern)
Devs would be wise to consider your patches
My only idea is to severely reduce spread or remove it entirely and replace it with random horizontal recoil.
Upcoming Release Balance Discussion (SVN)
|
|
« Next Oldest | Next Newest »
|