14 Jan 12, 05:19PM
(14 Jan 12, 04:41PM)tempest Wrote: Well, if you fire an entire mag at once, don't be surprised that there's a huge spread. You have to control it, and that's the motivation behind the burst fire thingy.
And if your opponent gets a "lucky spread", next time maybe you do. This is nothing like a lottery where one in several million people wins the big prize, and it's very likely that you'll never win anything big.
On the other hand, it's really unlikely that an opponent will get "lucky spreads" several times during a game and you won't get any at all.
Show me a player that can play well using three round bursts. I am sure there isn't one.
The lottery reference appears to just be a straw man argument; I never implied it was anything like that. But you're actually wrong that you'll "never win anything big". It happens very frequently in fact. Considering engagement between good players in even positions are pretty much 50:50 right now it's completely wrong to assume it will even itself out. Indeed if it is 50:50 the expected number discrepancy assuming 40 engagements in a match is about 10 kills.
Even better than theoretical arguments is the fact that fights ARE extremely random right now. I watch alots of clan matches and I've seen first-hand that aim relates only loosely with results.
I don't know how to make my points better. The kills feel very random for good players and practically everyone I know agrees. Every other competitive game has lower spread.