02 Jan 12, 05:46PM
(31 Dec 11, 01:45PM)Bukz Wrote: As far as spread goes, I'm all for realism. If you're sprinting you won't have pinpoint accuracy. If you stand still and have a moment to aim, you'll have better chance of landing shots (reduced spread). That doesn't mean it's impossible to land shots while you're sprinting, its just easier to land shots if you're not moving.
This would also introduce an interesting gameplay mechanic, making people decide on whether or not to stop moving for a moment for increased accuracy and take the increased risk of being headshot/splattered/gibbed/etc.
All hypothetical, of course.
That's interesting to think about. But I think there are certain aspects of realism that do fit into AC and some that don't. This game's pacing has been described as slower than Quake but faster than CS. I feel like the weapon mechanics should maintain a Quake-like feel. And yes, there are campers in every FPS these days, but implementing such a mechanic would encourage camping. I'm not saying camping isn't fair, I just believe that the gameplay would be slowed if it were done any more than it is now. This would be very disappointing because one of the key factors that make AC unique is its pace.