Upcoming Release Balance Discussion (SVN)
This is entirely on topic, stop spamming?

All I started with was saying that there is only one sensual (CREATIVE) side to the factor that makes Ac a game like no other; match gameplay, 1 on 1 adrenaline and intensive gameplay. Summarized with one word; creativeness.

What brought me here were a few demos from the past versions. I started missing the old game I loved, a part of me didn't seem to be there. I knew someone was working on it, I wanted to help, I checked this thread and cooled down in vein. I couldn't believe what was being talked about. You were trying to improve something which wasn't unique to Ac, something that a billion of other games have, something which wouldn't take Ac a step further. The core element for Ac, it's existence and it's increasing popularity, is creativeness; which was deprecated in
the current version, making those that have played this game for a long time (AND HENCE THE EXPERIENCED PLAYERS) notice an unsatisfactory change, a change which headed the game to a completely different direction, a change that, simultaneously improved the game, but denied its blueprint factor.

V-Man is understanding what I'm getting at, I'm trying to stress the importance of filling in thr hole and opening, once and for all, the game for creativeness. Stop pickIng up minor faults in my posts, get the major idea and evolve it.

Last time I checked, the sniper doesn't kill 1 shot 1 pistol. This is a simple way of adding a class into the game. And, ffs, I'm not saying that the sniper suc or is nurfed, I'm saying that it can't be used in the way we liked.

tempest: your second point: ok?! Third: I hope I've answered. First: stop finding minor faults?
Thanks given by:


Messages In This Thread
RE: Upcoming 1.1.0.5 Balance Discussion (SVN) - by CyberKlown28 - 23 Jan 11, 07:08PM
RE: Upcoming 1.1.0.5 Balance Discussion (SVN) - by CyberKlown28 - 24 Jan 11, 12:31AM
RE: Upcoming 1.1.0.5 Balance Discussion (SVN) - by CyberKlown28 - 25 Jan 11, 04:22AM
RE: Upcoming 1.1.0.5 Balance Discussion (SVN) - by CyberKlown28 - 28 Jan 11, 08:23PM
RE: Upcoming 1.1.0.5 Balance Discussion (SVN) - by CyberKlown28 - 01 Feb 11, 09:29PM
RE: Upcoming 1.1.0.5 Balance Discussion (SVN) - by CyberKlown28 - 02 Feb 11, 02:16PM
RE: Upcoming 1.1.0.5 Balance Discussion (SVN) - by CyberKlown28 - 02 Feb 11, 06:27PM
RE: Upcoming 1.1.0.5 Balance Discussion (SVN) - by CyberKlown28 - 02 Feb 11, 09:13PM
RE: Upcoming 1.1.0.5 Balance Discussion (SVN) - by CyberKlown28 - 05 Feb 11, 12:37AM
RE: Upcoming 1.1.0.5 Balance Discussion (SVN) - by CyberKlown28 - 05 Feb 11, 04:25AM
RE: Upcoming 1.1.0.5 Balance Discussion (SVN) - by CyberKlown28 - 06 Feb 11, 09:46PM
RE: Upcoming 1.1.0.5 Balance Discussion (SVN) - by CyberKlown28 - 06 Feb 11, 11:23PM
RE: Upcoming 1.1.0.5 Balance Discussion (SVN) - by ph4ntom - 08 Feb 11, 02:58PM
RE: Upcoming 1.1.0.5 Balance Discussion (SVN) - by CyberKlown28 - 11 Feb 11, 01:04AM
RE: Upcoming 1.1.0.5 Balance Discussion (SVN) - by CyberKlown28 - 11 Feb 11, 11:28PM
RE: Upcoming Release Balance Discussion (SVN) - by HellJanitorIsHispanic - 26 Jun 11, 11:57AM
RE: Upcoming Release Balance Discussion (SVN) - by HellJanitorIsHispanic - 26 Jun 11, 03:20PM
RE: Upcoming Release Balance Discussion (SVN) - by HellJanitorIsHispanic - 28 Jun 11, 07:55AM
RE: Upcoming Release Balance Discussion (SVN) - by Harps - 20 Dec 11, 06:47PM
RE: Upcoming Release Balance Discussion (SVN) - by SiL3nT - 20 Dec 11, 11:49PM
RE: Upcoming Release Balance Discussion (SVN) - by Harps - 22 Dec 11, 05:06PM
RE: Upcoming Release Balance Discussion (SVN) - by Harps - 22 Dec 11, 10:05PM
RE: Upcoming Release Balance Discussion (SVN) - by Harps - 23 Dec 11, 12:18AM
RE: Upcoming Release Balance Discussion (SVN) - by Harps - 18 Apr 12, 01:07AM
RE: Upcoming Release Balance Discussion (SVN) - by Harps - 18 Apr 12, 12:44PM
RE: Upcoming Release Balance Discussion (SVN) - by Harps - 25 Apr 12, 02:48PM
RE: Upcoming Release Balance Discussion (SVN) - by Grenade - 10 Jun 12, 08:40PM