30 Nov 11, 08:46AM
i half agree and disagree with crema's post. new players should be encouraged to play by the need to improve and gaining skill to get into the game or at least get hang of it. i don't know of a game where you get rewarded for doing nothing by just firing your gun, that'd make no sense as a goal to keep players of not quitting just cause is "too frustrating" for them at start, is not the right approach that's all.
that also raise a point where players shouldn't really care about their skill as there's no need of improvement, personally i think it makes pubs less interesting and probably that's why people who looks for a decent match likes most playing inters and clan matches as there's better level there (for now they may serve as ratio whoring for good players aside of some decent game time to time)
as far as weapon balance, shotgun shouldn't get a major change as still lacks on difference to the rest of guns.
If there's a chance to gain good skill with smg even if it takes plenty of work and improvement as getting close to the top players, it doesn't really need quite a big change imo.
AR is close to covering every aspect making the first weapon of choice (no idea if it's good or bad).
Sniper may need some work against kevlar (well aware of the fact is a long distance weapon no need to mention, still as crowded this game is, still quite a challenge not getting killed if not by lot of tactic and some luck).
About carbine i don't even know how much has been spoken about it and myself haven't tried it as doesn't merge with my needs, yep silly argument.
that also raise a point where players shouldn't really care about their skill as there's no need of improvement, personally i think it makes pubs less interesting and probably that's why people who looks for a decent match likes most playing inters and clan matches as there's better level there (for now they may serve as ratio whoring for good players aside of some decent game time to time)
as far as weapon balance, shotgun shouldn't get a major change as still lacks on difference to the rest of guns.
If there's a chance to gain good skill with smg even if it takes plenty of work and improvement as getting close to the top players, it doesn't really need quite a big change imo.
AR is close to covering every aspect making the first weapon of choice (no idea if it's good or bad).
Sniper may need some work against kevlar (well aware of the fact is a long distance weapon no need to mention, still as crowded this game is, still quite a challenge not getting killed if not by lot of tactic and some luck).
About carbine i don't even know how much has been spoken about it and myself haven't tried it as doesn't merge with my needs, yep silly argument.