26 Nov 11, 03:23PM
I just see AR users saying smg is fine atm, most of them have no experience.
In 1.0.4 noone was complaining about smg or sniper, but they were indeed too strong in compare with AR and shotgun.
You can say what you want, AR is overpowered, it makes most damage and you can win or own on every range.
If you reduce the clip of AR to 15 it makes not really a difference, just on public games. In 2vs2 or 3vs3 you have on every side one guy normally, so you have enough time to reload and with 15 bullets you can still frag very easy one enemy.
Smg needs a bit more damage , anyhting between 16-17 per bullet.With 10 or maximum 11 bullets you should be possible to frag every player.
Also i think the sniper should stay now from the damage, but other states should be like in 1.0.4.
The guys who still use smg in 1.1.0.4 and has a lot of experience with previous versions should suggest what they think to get a really good balance between, and not just this guys who are using AR and want to see their weapon on the top of AC.
The problem is apart from 10-20 strong smgs here, all "good" players are using AR. 90 % of middle-good players, who used smg or sniper in 1.0.4 are using now AR.
Now they think got really "skilled", but the truth is they are using a far stronger weapon now.
In 1.0.4 noone was complaining about smg or sniper, but they were indeed too strong in compare with AR and shotgun.
You can say what you want, AR is overpowered, it makes most damage and you can win or own on every range.
If you reduce the clip of AR to 15 it makes not really a difference, just on public games. In 2vs2 or 3vs3 you have on every side one guy normally, so you have enough time to reload and with 15 bullets you can still frag very easy one enemy.
Smg needs a bit more damage , anyhting between 16-17 per bullet.With 10 or maximum 11 bullets you should be possible to frag every player.
Also i think the sniper should stay now from the damage, but other states should be like in 1.0.4.
The guys who still use smg in 1.1.0.4 and has a lot of experience with previous versions should suggest what they think to get a really good balance between, and not just this guys who are using AR and want to see their weapon on the top of AC.
The problem is apart from 10-20 strong smgs here, all "good" players are using AR. 90 % of middle-good players, who used smg or sniper in 1.0.4 are using now AR.
Now they think got really "skilled", but the truth is they are using a far stronger weapon now.