24 Feb 11, 09:10PM
(24 Feb 11, 08:40AM)Stupefy Wrote: Considering the amount of effort and skill that goes into using sniper + pistol (compared to the other weapons that can easily sustain themselves), and how easily it is screwed-over with even the slightest amount of armor....
It certainly has a longer learning curve but that shouldn't be the means to balance a weapon.
And also, snipers really aren't "screwed-over" with high armor levels. I believe the effective sniper-to-pistol switch-time is around 120ms (and have taken it to be so in these calculations) -- it's certainly not far off. That makes the minimum time to kill with each weapon:
Minimum Kill Times (ms) Wrote:Shield . SMG . Sniper . AR
000 ..... 480 .... 120 .... 480
025 ..... 560 .... 280 .... 600
050 ..... 640 .... 440 .... 600
075 ..... 720 .... 600 .... 720
100 ..... 800 .... 760 .... 720
(Hopefully the formatting turns out OK on your system! I'd also appreciate anyone able to confirm/ refute my values doing so.)
As you can see, the sniper is significantly quicker to kill if you can hit your bullets, except with 100 shield -- even then it's close second to the AR.