It's quite tough to judge on weapon balancing as I hardly ever play clan matches and on the pubs you can go with any gun usually. Though, this evening I had some games with skilled players and here's what I've experienced.
- The shotgun feels quite weak, especially on mid range. Even with dead on aiming you can't beat any other weapon except for a knife. Three shots simply take too long, while a SMG can easily empty a whole clip into you...
- The sniper is somewhat back to 1.0.4 and I already got annoyed. If your hardware can handle it (mine can't), you can easily switch from primary to pistol damn fast. I had several situations I couldn't even start turning around, when I was fragged already. It's quite weird that the weapon which already allows for frags by one shot (headshot), leaves no time for action, when used by a good aimer, even without headshotting.
- Ten bullets for the pistol are nice. Now it's a real alternative if you're running out of primary-ammo within a heated battle.
- The shotgun feels quite weak, especially on mid range. Even with dead on aiming you can't beat any other weapon except for a knife. Three shots simply take too long, while a SMG can easily empty a whole clip into you...
- The sniper is somewhat back to 1.0.4 and I already got annoyed. If your hardware can handle it (mine can't), you can easily switch from primary to pistol damn fast. I had several situations I couldn't even start turning around, when I was fragged already. It's quite weird that the weapon which already allows for frags by one shot (headshot), leaves no time for action, when used by a good aimer, even without headshotting.
- Ten bullets for the pistol are nice. Now it's a real alternative if you're running out of primary-ammo within a heated battle.