26 Jan 11, 04:44AM
(This post was last modified: 26 Jan 11, 04:46AM by Roflcopter.)
Carbine would not be substantially different if it did 65 damage and had a slightly shorter attack delay. It might be viable in some clan match situations then.
For instance, I had 2 1v1 games with Shorty where we took turns playing carbine on ac_douze. In each game whoever had the carbine lost against AR. Consider ac_douze should be very strong for carbine, I think it needs some serious work!
I agree with what Panda said about the shotgun. The damage is very consistent with the aim and distance of the player but it's just too low. I think around twice the damage would be about right too.
For instance, I played 2 games against Castiel both on ac_arid. We took turns using shotgun and for both games the player with the shotgun lost. When I played Castiel with the shotgun it was often that I didn't even get him to half hp (and when he played shotgun he often didn't get me to half health either) so double damage really isn't an unreasonable idea.
I'm also pleased to see slightly higher spread for unscoped sniper and only 82 damage now. That said, I agree that 80-81 damage is better still.
For instance, I had 2 1v1 games with Shorty where we took turns playing carbine on ac_douze. In each game whoever had the carbine lost against AR. Consider ac_douze should be very strong for carbine, I think it needs some serious work!
I agree with what Panda said about the shotgun. The damage is very consistent with the aim and distance of the player but it's just too low. I think around twice the damage would be about right too.
For instance, I played 2 games against Castiel both on ac_arid. We took turns using shotgun and for both games the player with the shotgun lost. When I played Castiel with the shotgun it was often that I didn't even get him to half hp (and when he played shotgun he often didn't get me to half health either) so double damage really isn't an unreasonable idea.
I'm also pleased to see slightly higher spread for unscoped sniper and only 82 damage now. That said, I agree that 80-81 damage is better still.