23 Jan 11, 03:40AM
(23 Jan 11, 03:01AM)Jason Wrote:(23 Jan 11, 02:53AM)billyumreal Wrote: CS gameplay still aplies in the AC game...
2 Sniper Headshots is too much!
I remember when I used the Schmidt sniper because the magnum sniper something killed guys with a footshot or legshot, or a whatevershot.
I think One big bullet in the foes head shoud be enough...
(For me, 100 dmg for the Sniper is perfect, maybe, 99 for the crying babies)
Even this way, sniper is like this, it is very powerful, it is somewhat slow, but the scope should limit the guys sight to its target, not see the entire world and hit the target... some like a fixed sniperfov...
The Shotgun! should be a chainsaw! Get close.. dead. Simple like that...
The AR, is almos ok, except it looses to the smg in close combat.
Why the smg should win the close combat from the AR, if it already reloads faster for the next round and it hits more from afar...
Ok... I think i said everything...
I totally agree. Counter Strike has a very heavy role in AC. Listen to this guy for sure. :D
This isnt CS or, CoD or, Unreal T or, Doom or, or any other FPS its.....Assault Cube. Each Fps needs to be different from others, needs to have it own unique style, if they where all the same it would be like playing them all with just a bunch of dif maps.