18 Jan 11, 09:35PM
(18 Jan 11, 05:11AM)Roflcopter Wrote: Consider a sniper defending base who pushes out to around halfway in the map. Any decent sniper can almost guarantee a sniper shot in any encounter. So a player that attempts to push past the defending sniper stands no real chance. Even if he kills the sniper he cannot get 3 medkits in time to push into base so the sniper will kill him on the next encouter before he can get to the flag.
That coupled with AR needing 6 bullets to kill a player with 100 health and 25 shield (as opposed to 5 bullets in 1.1.0.4) makes this game decided sniper biased.
if i was player A with any other gun, i would still be able to get player b down to at least 50% health before he kills me the first time. with carbine or assault rifle, i could easily kill player a on my first life. the flag isn't supposed to be easy to get.