(29 Jun 12, 04:33AM)Vermi Wrote: but simply saying snipers slow down the pace of the game is ridiculous, why? it's a fucking sniper(support weapon), do you expect them to charge in first and take on a team full of AR's?
In real life the Sniper IS a support weapon. But this isn't real life. And yes, I do expect them to charge in and take on a team full of AR's. Someone who is great with a sniper can take out multiple targets in a confined area in an incredibly small amount of time, with a headshot or two and smart backup weapon switches along with clever use of cover and movement. Meeeehhhhh :( I just don't understand the points some people try to make. I think some people just enjoy being argumentative.
AND:
(28 Jun 12, 05:20AM)#M|A#Wolf Wrote:(28 Jun 12, 02:53AM)Roflcopter Wrote: Same for headshots, which I think should be reduced to 1 frag.what.
^this
AND:
(28 Jun 12, 10:07AM)Vanqu!sh Wrote: slash = 2 frags
headshot = 2 frags
grenade = 1 frag
maybe some sort of system whereby a "combo kill" accounts for two frags. If you play with /hudextras 2 as I do, it will say "combo" on the hud each time you partially damage someone with a nade and then finish them off with whatever weapon you were using, as an example. What is the point in this? It just counts as a regular frag, so imo combo kills could account for two frags, either that or take out the "combo kill" feature as really there seems to be no point in having it.
The combo thing is useless IMHO. I think that the reward for using a combo should be to get the kill, nothing more. Yes, no point in having it sounds about right. If you want to be rewarded further for clever weapon combos (i.e 2 points) ... USE YOUR FREAKIN' KNIFE!!!! :P :P