27 Nov 11, 01:37AM
For the sake of modellers could we convert the whole bunch of mapmodels to md3?
It's been explained in a few threads the problem when importing md2s to different 3D programs (like Blender and MilkShape3D) that the models are not being centred on the axis so since we are all now working with md3 we may as well shift to this format.
I am totally willing to convert these models if you guys agree to that.
I'll bet a_slow_old_man will also be there to fix that for us.
It's been explained in a few threads the problem when importing md2s to different 3D programs (like Blender and MilkShape3D) that the models are not being centred on the axis so since we are all now working with md3 we may as well shift to this format.
I am totally willing to convert these models if you guys agree to that.
I'll bet a_slow_old_man will also be there to fix that for us.