28 Jul 10, 10:38PM
(28 Jul 10, 09:48PM)Zach1080 Wrote: Ok I see what your saying. why not just go into the assault cube files and find the clip entry in the config file and in the entity file.
In the entity file just add a texture so that it has visible mass..
Then in the config file go find it and tell the CFG directories to recognisze the new clip as well as the new texture.
I think it's a bit more involved than that.