Some ideas (i havent tested the svn yet)
*Date and GMT time in the score board (right next to the server ip)
*Red console msg for ALL clients containing a teamkill (unarmed splattered teammate armed)
*Edit "Delete" command with the x y z arguments (/delete entity 100 50 2)
*Weapon balance:
- Allow Carbine heashots (its a precise weapon, no scope though)
- Increase delay between Shotgun shots (i think it's a must...)
- Less Assault Rifle damage (everyone agrees it's overpowered, plus it has the back sprint advantage)
*More secondary weapons to chose from:
- Revolver (6 bulets, more damage, more delay between shots compared to pistol)
- Crossbow (3 arrows max, 30-40 damage, huge delay between shots)
*More melees:
- Catana (more range, less damage compared to knife)
- Axe (more damage, more delay compared to knife)
*(i havent tested the svn yet)
*Date and GMT time in the score board (right next to the server ip)
*Red console msg for ALL clients containing a teamkill (unarmed splattered teammate armed)
*Edit "Delete" command with the x y z arguments (/delete entity 100 50 2)
*Weapon balance:
- Allow Carbine heashots (its a precise weapon, no scope though)
- Increase delay between Shotgun shots (i think it's a must...)
- Less Assault Rifle damage (everyone agrees it's overpowered, plus it has the back sprint advantage)
*More secondary weapons to chose from:
- Revolver (6 bulets, more damage, more delay between shots compared to pistol)
- Crossbow (3 arrows max, 30-40 damage, huge delay between shots)
*More melees:
- Catana (more range, less damage compared to knife)
- Axe (more damage, more delay compared to knife)
*(i havent tested the svn yet)