12 Oct 10, 05:52AM
I used to think disabling friendly fire would be disastrous but having thought about it some more I wouldn't mind seeing it turned off, only if all, or a large portion, of the damage is reflected back to the shooter. Additionally, increasing the spawn time of players who have killed themselves by shooting others adds pressure to be careful. Intentional TKers only TK to cause trouble. With this, there will be no way to corrupt a public game and private games have increased punishment for shooting teamates.