25 Aug 12, 10:29PM
(24 Aug 12, 08:12AM)Orynge Wrote:(23 Aug 12, 11:16PM)paulmuaddibKA Wrote: A penalty system for disconnecting players.- What "penalty" will this be?
DonĀ“t permit players to spawn when teams are uneven.
Benching one random dead player when this happens (uneven teams) .
!login system with passwords for players before the stats info is sent, or even before spawn.
From connection to spawn should take 5 seconds.
(25 Aug 12, 07:51PM)tempest Wrote: I think your ideas would lead to exactly the dreadful situation as it is in many contemporary commercial FPSs, where you have to wait endlessly just to play a game (until enough players have joined, "warmed up", etc.)
I think 5 secs is a fair time to wait before playing.