Weapon Balance and Gameplay Discussion
(20 Nov 10, 11:08PM)makkE Wrote: Update for all who struggled with the changes in scoped mousefeel:

You can now decide wich feel to use, 1.0 or 1.1 feel. Command is "scopesensfeel" in svn.
We also brought back the simple "scopesens" command, wich overrides automatic scaling and lets you set your scoped sens as you wish. Sorry for the inconvenience caused, if I had witnessed that code was changed about sensitivity, I would have not allowed it in the first place without making sure the feel would stay exactly the same.

The source now has proper 15 1/2 damage sub, but no bins tonight.

i got some issues with the sensitivity

in 1.0 i had a different feeling with the whole sensitivity (w/ all weapons) which never gave me problems to track targets, but in 1.1 i got really much struggle to track anything that moves around the screen (used the same sensitivity ofc).

i dont know if is just me, but i tried mouse filter setting and still not sure of what is supposed to do to have the old control that i had.

seeing all this of mouse accel,sensitivity,filter i dont know how to bring back the same control as before. were 1.0 sensitivity values changed in some way?

PD: doesnt seem to be a mouse problem since the mouserate i used show stable hz and nothing strange.
Thanks given by:


Messages In This Thread
RE: Weapon Balance and Gameplay Discussion - by Stranz - 21 Nov 10, 08:06AM
RE: Weapon Balance and Gameplay Discussion - by CyberKlown28 - 08 Dec 10, 12:27AM
RE: Weapon Balance and Gameplay Discussion - by CyberKlown28 - 11 Dec 10, 01:10AM
RE: Weapon Balance and Gameplay Discussion - by CyberKlown28 - 13 Dec 10, 12:59AM
RE: Weapon Balance and Gameplay Discussion - by CyberKlown28 - 15 Dec 10, 04:10AM
RE: Weapon Balance and Gameplay Discussion - by CyberKlown28 - 15 Dec 10, 08:03PM
RE: Weapon Balance and Gameplay Discussion - by CyberKlown28 - 27 Dec 10, 05:55PM
RE: Weapon Balance and Gameplay Discussion - by CyberKlown28 - 27 Dec 10, 08:54PM
RE: Weapon Balance and Gameplay Discussion - by CyberKlown28 - 28 Dec 10, 02:03AM
RE: Weapon Balance and Gameplay Discussion - by CyberKlown28 - 28 Dec 10, 02:41AM
RE: Weapon Balance and Gameplay Discussion - by CyberKlown28 - 28 Dec 10, 04:20AM
RE: Weapon Balance and Gameplay Discussion - by CyberKlown28 - 28 Dec 10, 04:28AM
RE: Weapon Balance and Gameplay Discussion - by CyberKlown28 - 28 Dec 10, 04:58AM
RE: Weapon Balance and Gameplay Discussion - by CyberKlown28 - 28 Dec 10, 07:50PM
RE: Weapon Balance and Gameplay Discussion - by CyberKlown28 - 28 Dec 10, 09:44PM
RE: Weapon Balance and Gameplay Discussion - by CyberKlown28 - 28 Dec 10, 11:50PM
RE: Weapon Balance and Gameplay Discussion - by CyberKlown28 - 29 Dec 10, 07:29PM
RE: Weapon Balance and Gameplay Discussion - by CyberKlown28 - 30 Dec 10, 10:17PM
RE: Weapon Balance and Gameplay Discussion - by CyberKlown28 - 31 Dec 10, 01:54AM
RE: Weapon Balance and Gameplay Discussion - by CyberKlown28 - 31 Dec 10, 04:01AM
RE: Weapon Balance and Gameplay Discussion - by CyberKlown28 - 31 Dec 10, 11:08PM
RE: Weapon Balance and Gameplay Discussion - by CyberKlown28 - 01 Jan 11, 01:18AM
RE: Weapon Balance and Gameplay Discussion - by CyberKlown28 - 01 Jan 11, 02:08AM
RE: Weapon Balance and Gameplay Discussion - by System - 12 Jan 11, 04:43PM
RE: Weapon Balance and Gameplay Discussion - by System - 13 Jan 11, 02:14PM