20 Nov 10, 04:22AM
@Morgan
I actually loved the nades in 1.0 except when I walk around in depot and power and get entrance spammed. Now you see, I sorta "spammed" nades by grabbing 2 and lobbing both into the entrance while keeping my sniper at the head level so I could get 3 gibs if 3 guys were to come by chance. However, I don't think that standing by the stairway with health and nades in power and throwing into the base is takes a good amount skill and can easily earn you 8 frags (4 gibs) per death. In addition, I think the damage should not change because the lag is a small problem already- you walk into a nade while its exploding = 0 damage. you jump away from a nade thrown at your feet = 100 damage. So meh, I don't really use nades as a main weapon, but they were for getting that kick in the ratio in 1.0. Now that ratio is negligible in 1.1, I don't really think nades need change. Thanks.
I actually loved the nades in 1.0 except when I walk around in depot and power and get entrance spammed. Now you see, I sorta "spammed" nades by grabbing 2 and lobbing both into the entrance while keeping my sniper at the head level so I could get 3 gibs if 3 guys were to come by chance. However, I don't think that standing by the stairway with health and nades in power and throwing into the base is takes a good amount skill and can easily earn you 8 frags (4 gibs) per death. In addition, I think the damage should not change because the lag is a small problem already- you walk into a nade while its exploding = 0 damage. you jump away from a nade thrown at your feet = 100 damage. So meh, I don't really use nades as a main weapon, but they were for getting that kick in the ratio in 1.0. Now that ratio is negligible in 1.1, I don't really think nades need change. Thanks.