(17 Nov 10, 11:07PM)|BC|Wolf Wrote: This is what I think would help make the weapons "merge" and also make them a bit more balanced (read Atrimos's post)
- Raise AR's recoil a little more
- Make SMG a little more like 1.0.4
- Raise shotgun's spread to make it harder for it to kill from medium-long distances
- Raise the [rate of fire] between each shot in carbine (you miss one shot against a good AR/SMG player and you're doomed)
Feel completely free to disagree :)
I agree, I think you've pretty much nailed it. With the inclusion of possibly increasing the damage on the sniper rifle slightly, and also maybe doing something with nades, although I don't know what. I do think they seem a little weak compared to other weapons but perhaps that is the psychological factor again. I wouldn't lose too much sleep if nades didn't change, unlike other people who are very unhappy with the current nades.