18 Nov 10, 05:11AM
And I think you did a silly move by raising a shotgun's damage from 1.0 to 1.1 because the community in 1.1 already gets really angry when they turn the corner and get popped by a shotty calling them names and rage quitting. By increasing the damage of the shotty aren't you not listening to the community but instead making the game how you like it and not caring much for us. I understand your hard work put into the game but I just think the weapon balance of the Shotgun was not very necessary. If you really wanted game balance, 1.0 SMG, 1.1 AR, 1.0 Sniper, 1.0 Shotty, 1.1 Carbine. Although this might seem biased as I am "pro", I want you guys to understand that the weapon that is the hardest to handle should be the best if trained well. in 1.0, the weapons were the sniper and the smg which resulted in the clan match weapons of choice. However, you guys wanted to make the Carbine weaker and the AR and Shotty competitive weapons too. The less skill gun, shotgun, shouldn't be able to kill SO easily and without much practice or thought. Thank you.