Weapon Balance and Gameplay Discussion
Ummm im trying to get the best of 1.0 and 1.1 in one version because the 2 versions have good things, the idea in this new version was "balanced weapons" but now i just see guys using Assault Rifle (AR), if the weapon are balanced, why the people is using AR and not smg?

The idea should be that all the people feel comfortable to play with any weapon, but this not happening. When i play Clan fight i cant use the smg (my favorite weapon) cause i will be beaten easily (less powered, then i have to use the AR), my second favorite weapon "Sniper" i cant use cause when i hit in my enemy 1 sniper shot + 2, 3 or 4 pistol shots the guy dont die xD...So, how many bullets I need to kill a player who is using armor 100/75?

Then we have now 2 weapons with less power and 3 awesome weapons, meanwhile I'll keep playing with the AR.

Its possible make a "mix of both versions"? (im talking about weapons obviously)

Im asking that cause i dont know nothing about code and i respect the work of the devs.


another thing and very important,

overpowering weapons you just acquires players who dont need to practice nothing because the gun does everything that you should do with intelligence, tactic and experience, its simple, all in our lives need practice to be better everyday, if not, no have sense.
Thanks given by:


Messages In This Thread
RE: Weapon Balance and Gameplay Discussion - by Atrimos - 17 Nov 10, 05:28PM
RE: Weapon Balance and Gameplay Discussion - by CyberKlown28 - 08 Dec 10, 12:27AM
RE: Weapon Balance and Gameplay Discussion - by CyberKlown28 - 11 Dec 10, 01:10AM
RE: Weapon Balance and Gameplay Discussion - by CyberKlown28 - 13 Dec 10, 12:59AM
RE: Weapon Balance and Gameplay Discussion - by CyberKlown28 - 15 Dec 10, 04:10AM
RE: Weapon Balance and Gameplay Discussion - by CyberKlown28 - 15 Dec 10, 08:03PM
RE: Weapon Balance and Gameplay Discussion - by CyberKlown28 - 27 Dec 10, 05:55PM
RE: Weapon Balance and Gameplay Discussion - by CyberKlown28 - 27 Dec 10, 08:54PM
RE: Weapon Balance and Gameplay Discussion - by CyberKlown28 - 28 Dec 10, 02:03AM
RE: Weapon Balance and Gameplay Discussion - by CyberKlown28 - 28 Dec 10, 02:41AM
RE: Weapon Balance and Gameplay Discussion - by CyberKlown28 - 28 Dec 10, 04:20AM
RE: Weapon Balance and Gameplay Discussion - by CyberKlown28 - 28 Dec 10, 04:28AM
RE: Weapon Balance and Gameplay Discussion - by CyberKlown28 - 28 Dec 10, 04:58AM
RE: Weapon Balance and Gameplay Discussion - by CyberKlown28 - 28 Dec 10, 07:50PM
RE: Weapon Balance and Gameplay Discussion - by CyberKlown28 - 28 Dec 10, 09:44PM
RE: Weapon Balance and Gameplay Discussion - by CyberKlown28 - 28 Dec 10, 11:50PM
RE: Weapon Balance and Gameplay Discussion - by CyberKlown28 - 29 Dec 10, 07:29PM
RE: Weapon Balance and Gameplay Discussion - by CyberKlown28 - 30 Dec 10, 10:17PM
RE: Weapon Balance and Gameplay Discussion - by CyberKlown28 - 31 Dec 10, 01:54AM
RE: Weapon Balance and Gameplay Discussion - by CyberKlown28 - 31 Dec 10, 04:01AM
RE: Weapon Balance and Gameplay Discussion - by CyberKlown28 - 31 Dec 10, 11:08PM
RE: Weapon Balance and Gameplay Discussion - by CyberKlown28 - 01 Jan 11, 01:18AM
RE: Weapon Balance and Gameplay Discussion - by CyberKlown28 - 01 Jan 11, 02:08AM
RE: Weapon Balance and Gameplay Discussion - by System - 12 Jan 11, 04:43PM
RE: Weapon Balance and Gameplay Discussion - by System - 13 Jan 11, 02:14PM