13 Nov 10, 02:57AM
fun over realism, i talk about it.
the vast majority of games use a similar damage system (head, cheast, arms/legs.) it adds more competitiveness and more help in the balance,
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currently if you have little health you will have much advantage over downside, you can be very good, but, a beginner can kill you because he had enough time getting shot.
if you had a sight better than his, just shoot where it causes more damage(chest and head) and you can kill him quickly before it kills you(like the most fps games).
about autos> Currently, players just hold the fire button, targeting in the legs to kill enemies(recoil), its fun?
would be more interesting to aiming in the chest and giving small bursts of fire, without wasting ammo.(like cs, urban terror, cod, wolfet and others arcades semi/realism fps)
currently, you only can kill quickly, using the shotgun or sniper(head shots or automatic coverage), leaving the game unbalanced on some maps, or making the players to stick only to a weapon(exemple: shotgun in small maps or carbine in ctf).
in short, different damage for each body part help in game balance. : )
the vast majority of games use a similar damage system (head, cheast, arms/legs.) it adds more competitiveness and more help in the balance,
Quote:Fact is, your limbs have numerous arteries and the likes, and you have to realise that while they don't house any vital organs, in reality getting shot in an arm or leg can be just as dangerous as having a bullet in your lung or liver.yes, you can move your arms without the help of the brain,heart(blood),lung....(zombies can do this, serius)
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currently if you have little health you will have much advantage over downside, you can be very good, but, a beginner can kill you because he had enough time getting shot.
if you had a sight better than his, just shoot where it causes more damage(chest and head) and you can kill him quickly before it kills you(like the most fps games).
about autos> Currently, players just hold the fire button, targeting in the legs to kill enemies(recoil), its fun?
would be more interesting to aiming in the chest and giving small bursts of fire, without wasting ammo.(like cs, urban terror, cod, wolfet and others arcades semi/realism fps)
currently, you only can kill quickly, using the shotgun or sniper(head shots or automatic coverage), leaving the game unbalanced on some maps, or making the players to stick only to a weapon(exemple: shotgun in small maps or carbine in ctf).
in short, different damage for each body part help in game balance. : )